Contact Info / Websites
So I wrote a little post-mortem-ish article on how things went down this game jam, mostly a commentary on the game and the jam in general if anyone's interested. I've never written such a long article for a blog, so I'm not sure if it's too long and boring or crappy or what.
Feast your eyes on the epicness of the picture below!
This is a sidescroller defense game which includes zombie penguins, robot terminator penguins, ghost penguins, flying devil penguins, flying angel penguins and giant muscly penguins. One lone polar bear must defend his base and all bear-kind with all his might.
It's a work in progress. Below is just the menu art. The actual game is almost done, but I'm lacking the time and motivation to finish it.
Awesome menu art made by Tyler
What do you think?
Yes, I actually bothered to make a Christmas version.
Coming out in a week or so.
Also, check out the Toastache figurine the artist made!
(JPG format makes the pic look horrible. Better quality)
My latest, or rather, most exciting project Jinzo. Jinzo is a puzzle platformer using the box2d physics engine. You'll find yourself pushing blocks, combining items, hanging onto ropes, adjusting lasers and mirrors and much more in this unique physics game!
Check it out.
Still working on a ton of projects, hopefully they'll all be done before the new year.
Since I haven't many finished projects submitted, I thought I'd share a couple of the projects I'm working on:
RPG Game. Move with keypad, attack with D, reverse gravity with SPACE.
A quick space game. It's not much yet.
SWIFT:The flash version. Move with WASD, change colours with SPACE.
Dying Hope. Move with WASD, Run with Shift, fire with mouse, change weapons with Q,E,reload with R, switch light off with F,kick with SPACE
There's also a game I'm helping program for UknownXL entitled "Pure Stealth"
As well as a sort of puzzle/platformer with real physics implemented, here's a short test. (Grab and throw the ball around)
And the very latest, a quick tile based game with 3D-Xelu Preview:
Check out the new engine alpha for my new zombie game.
2.Some bullets go though walls.
And well, other stuff. What do you think of the game engine/art so far?
Move with WASD
Run with Shift
fire with mouse
change weapons with Q,E
reload with R
switch light off with F
kick with SPACE
The magazine, issue # 8 is now in the website
Go check it out by clicking on other and check it out, tell me what you think!
The new website is now up and running. Go check it out www.4urentertainment.co.nr
It may not seem like much, and there may not be that much for the people here, but for the people in Egypt, there's loads to buy, watch and much more....
Feedback and comments on the site would be much appreciated and remember, 4urentertainment works only, for your entertainment.
This is 4ur here saying that we will be taking a break from Super Luigi to work on...a top secret project...
Stage 1 of this project is complete, just a few more left.
This will take, maximum, a month.
We'll leave to speculate what this will be, and how super luigi will be like....
P.S.: Quote from one of the people working on super luigi "Damn man, don't take a break now, finish super luigi, it's too awesomely epic man. Go work on it now man, I can't wait man" (he says man alot)
And remember, 4urentertainment works only, for your entertainment.